What’s new
What changed in Solwaris, update by update, from the most recent to the oldest.
— Daily quests, Legendary Crystal drops in duels and account creation
- Daily quests: three objectives every day, one easy, one medium and one hard, at least two of them against players. Each one gives Battle Pass XP and coins; complete all three for an extra Common Crystal. You can swap one quest per day, and the list renews at midnight (UTC+2). Full details in the quest guide.
- Legendary Crystal in duels: at the end of a fight against a player, the winner has a very small chance of receiving a Legendary Crystal, from 0.1% to 0.8% in a duel without a stake depending on their league; a defeat, a draw or a forfeit gives nothing. Every rate is on the guide’s Loot page.
- Rates shown before you play: in “Choose a fight”, each card shows your Legendary Crystal chance for your league and the chosen stake, and your Common Crystal chance on each win.
- “Play” looks for a player: the button now starts a duel against a player. If no opponent turns up within 25 seconds, the game offers a training fight against the AI, without forcing it: the search goes on until you accept.
- Create your account with your wallet: the menu now clearly shows when you are playing as a guest. Creating your account means linking your Solana wallet with a simple signature, with no transaction and no fee. Your guest progress is kept, and you get 10 Common Crystals when the account is created.
- Playing as a guest: a guest can play everything that is free and sees their progress, but no longer receives any loot (no coins, crystals or items); the game shows what they would have received with an account.
- Leagues and forfeits: a forfeit at the very start of a fight no longer gives rating to the player who stays; the one who leaves still loses theirs.
- Arcanist and Shade: Blast (Arcanist) and Lifesteal (Shade) now show 1 cast per turn. Nothing changes in combat: with their cooldown, a second cast was never possible anyway.
- Quest fixes: “eliminate” quests now only count enemies actually taken down (no longer a summon that disappears on its own), and damage quests no longer count hits on an ally.
- A new website: solwaris.com now presents the game, its heroes, its bosses and its roadmap; the game itself opens at solwaris.com/game. Old links still lead there.
- Boss guides completed: the Forgemaster and Sentinel pages detail every spell, the arena, the thresholds and a strategy solo, in pairs or as a trio, with tips for each class.
— New boss of the week: the Factory Robots
- Two bosses in the same fight: the Forgemaster and the Sentinel take over from the Archmage, in the Robot Factory.
- The Forgemaster builds Kamikazes and Turrets without limit; as long as the Sentinel stays within 4 tiles of him, he takes half damage.
- The factory’s laser gantry fires at your heroes, unless you hack it. The whole fight is explained on the guide’s Robots page.
