Solwaris loot: everything you can win
This page shows where every reward in the game comes from and how likely it is to drop: the XP and coins from a match, crystals and their exact contents, level milestones, the Battle Pass, the daily gift. The tables are computed from the game code on every update: they can never fall behind it.
In short
- Nothing is sold directly — skins, weapons and auras are all won by opening crystals. In the game and here, "skin" means all three.
- Three crystals — the Common (for coins), the Legendary (for USDC) and the Prismatic, which can’t be bought.
- Crystals everywhere — ranked wins, levels, the Battle Pass, the daily gift and your first linked wallet all give some.
- The server rolls — every draw happens on the server, never in your browser; the odds shown in the game are the ones in these tables.
- No advantage in combat — a skin changes neither damage, nor ranges, nor AP: it only lowers the fee on your stake winnings.
Where loot comes from
Every source in the game, from most to least frequent. Each one is detailed further down.
- Every online match — XP and coins, depending on the outcome and length (see the economy).
- Every ranked win — a chance to drop coins, and another to drop a crystal.
- Every level — coins, plus crystals at round-number milestones.
- The Battle Pass — crystals and coins at every tier, free or premium.
- The daily gift — one reward per day you log in, over a seven-day streak, for accounts linked to a wallet.
- Your first linked wallet — 10 Common Crystals, once per account.
- The Goleling King — win or lose, coins and a chance of a crystal for every percent of his HP taken off (see the Boss page).
- The free boss ranking — up to 50 Common Crystals per week (5 per winner), shared among the top 30 % of participants (see the Boss page).
- The boss of the week — its prize pool, in USDC, is shared at the end of the week among the top of the leaderboard of damage dealt to the King (see the Boss page).
- Events — the Prismatic Crystal can only be won during events, in PvE or PvP.
Crystals
A crystal opens from the Crystals button on the home screen, one at a time or ten at once. The ones you win go into your stock and open for free, whenever you like.
| Crystal | Currency | Price | Price ×10 | Guaranteed in a ×10 |
|---|---|---|---|---|
| Common Crystal | Coins | 600 | 5 400 | A skin |
| Legendary Crystal | USDC | 2 | 18 | A rare or better skin |
| Prismatic Crystal | Not for sale | — | — | — |
Opening ten costs the price of nine, and guarantees a skin — rare or better for the Legendary Crystal: if luck gave none in the ten, the smallest prize is replaced by a skin.
Common Crystal
The crystal you get most often. Mostly coins, often a common skin, more rarely a rare or epic skin — and, very rarely, a whole Legendary Crystal. Its price is fixed: it doesn’t go up with purchases over the day.
| Prize | Quantity | Chance |
|---|---|---|
| Coins | 20 – 120 | 88,45 % |
| Coins | 400 – 1 200 | 5 % |
| Common skin | ×1 | 6 % |
| Rare skin | ×1 | 0,5 % |
| Epic skin | ×1 | 0,03 % |
| Legendary Crystal | ×1 | 0,02 % |
Legendary Crystal
Richer, and paid in USDC: better skin odds, Common Crystals to open for free, and sometimes USDC. The jackpot is worth five times its price; no other prize goes above three times the crystal’s price.
| Prize | Quantity | Chance |
|---|---|---|
| Coins | 50 – 300 | 22,95 % |
| Common Crystal | ×3 | 8 % |
| Common Crystal | ×6 | 2 % |
| Common skin | ×1 | 24 % |
| Rare skin | ×1 | 16,5 % |
| Epic skin | ×1 | 4,2 % |
| Legendary skin | ×1 | 0,8 % |
| USDC | 1 | 14 % |
| USDC | 2 | 5 % |
| USDC | 4 | 2 % |
| USDC | 6 | 0,5 % |
| USDC (jackpot) | 10 | 0,05 % |
Prismatic Crystal
Above the Legendary, and it is never sold: it is won during events, in PvE as well as PvP. It only holds big prizes.
| Prize | Quantity | Chance |
|---|---|---|
| Legendary skin | ×1 | 85 % |
| Legendary Crystal | ×20 | 15 % |
Duplicates
A skin you already own — nothing left to win in its rarity for you — turns into coins, based on its rarity.
| Skin rarity | Coins back |
|---|---|
| Common | 400 |
| Rare | 1 000 |
| Epic | 2 500 |
| Legendary | 6 000 |
Ranked wins
A ranked duel win against a player can drop extra coins and a crystal, on top of the XP and end-of-match coins. The draws are independent: a single win can give everything.
| Loot | Quantity | Chance | Condition |
|---|---|---|---|
| Coins | 50 – 150 | 25 % | Any ranked duel win |
| Common Crystal | ×1 | 12 % | Any ranked duel win |
| Legendary Crystal | ×1 | 1 % | Stake duel win, from Gold league up |
Training against the AI, matches that are too short and matches cancelled by the anti-cheat (same account, same address or same device on the other side) never drop a crystal.
Levels
Every level you reach pays coins: 20, plus 5 per level. Some milestones add crystals.
| Level | Coins | Common Crystals | Legendary Crystals |
|---|---|---|---|
| 5 | 45 | 2 | — |
| 10 | 70 | — | 1 |
| 15 | 95 | 3 | — |
| 20 | 120 | — | 1 |
| 25 | 500 | 3 | — |
| 30 | 170 | — | 2 |
The Battle Pass
The pass has 50 tiers, unlocked by the XP from your matches. The free track is open to all; the premium track, at 20 USDC, gives a crystal at every tier, including those already reached at the time of purchase.
| Track | Price (USDC) | Common Crystals | Legendary Crystals | Coins |
|---|---|---|---|---|
| Free | — | 22 | 2 | 1 300 |
| Premium | 20 | 74 | 14 | — |
The free track is generous early on, to kick off your collection: two Common Crystals at the first tier, one at each of the next four, then one every two tiers up to the fifteenth, and one every three after that.
| Tier | Common Crystals | Coins |
|---|---|---|
| 1 | 2 | — |
| 2 | 1 | — |
| 3 | 1 | — |
| 4 | 1 | — |
| 5 | 1 | — |
| 6 | 1 | — |
| 7 | — | 30 |
| 8 | 1 | — |
| 9 | — | 30 |
| 10 | 1 | — |
| 11 | — | 30 |
| 12 | 1 | — |
| 13 | — | 30 |
| 14 | 1 | — |
| 15 | — | 30 |
The daily gift
Every day you log in gives a gift, over a streak of 7 days in a row. Coins that climb fast over the first four days, then Common Crystals. Miss a day and the streak starts over from day one; after the seventh, it starts again from day one without losing anything.
| Day | Coins | Common Crystals |
|---|---|---|
| 1 | 100 | — |
| 2 | 200 | — |
| 3 | 350 | — |
| 4 | 500 | — |
| 5 | — | 1 |
| 6 | — | 2 |
| 7 | — | 5 |
The daily gift is only for accounts linked to a wallet.
The gift opens by itself when you land on the home screen; you just have to claim it. The day changes at midnight (UTC+2).
Frequently asked questions
Can you buy a specific skin?
No. All skins are won by opening crystals; the Skins menu shows the whole collection, what you own and what is left to unlock.
What are the odds of getting a Legendary Crystal from a Common Crystal?
0.02%, or one opening in five thousand. The Legendary Crystal you win goes into your stock and opens for free.
What happens if I miss a day of the daily gift?
The streak starts over from day one. Gifts already claimed are yours to keep.
Are the odds the same for everyone?
Yes. The draw happens on the server with the same tables for every player, and those tables are the ones published here.
The game opens straight in the browser, with no account and no download.
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