Daily quests
Every day, Solwaris gives you three objectives, mostly against players: play, win, deal damage, set traps, beat a player with a given class… Each one pays Battle Pass XP and coins, and all three together a Common Crystal. This page explains how they are drawn, what they pay and which fights count. Its numbers are re-read from the game code.
In short
- Three quests a day — one easy, one medium, one hard, drawn from 47 and renewed every day at midnight (UTC+2).
- Mostly against players — at least two of the three can only be done against players; about one day in three, one of the three can be done in any mode, against the AI, the free boss or players.
- The rewards — Battle Pass XP and coins, depending on difficulty, given automatically at the end of the fight; once all three are done, one Common Crystal on top.
- Only real fights count — at least 3 full turns, without forfeiting, never against a linked account, and at most 2 games a day against the same opponent.
- With an account — as a guest, quests progress but pay nothing, and what they would have given is never handed back.
Where to find your quests
The Quests button on the home screen, just before your account, shows where you stand (“1/3”); a badge lights up on it when a quest has just been completed. It opens the day’s panel: the three quests, their difficulty, their progress, their reward, the all-three bonus and the time left before the next ones.
There is nothing to claim. At the end of a fight, the end screen shows the quests that fight advanced and, if one is done, its reward, already given. If nothing moved, a line says why: fight too short, opponent linked to your account, cap reached against that opponent.
How quests are drawn
- One of each difficulty — one easy, one medium and one hard, listed in that order: every day is worth the same reward.
- At least two against players — “player” quests can only be done by facing humans; about one day in three, the third one is “any mode”.
- Never two quests of the same family on the same day: “win a fight” and “win 2 fights” never come up together.
- Never a quest from the day before — two consecutive days have no quest in common.
- The same every time you log in — your quests are drawn for you and for that day: switching device or reloading the page does not change them.
- One quest to swap per day — the “Swap” button replaces a quest not yet done with another, of the same difficulty when possible; a “player” quest stays a “player” quest.
Quests renew at midnight, game time (UTC+2): the previous day’s quests disappear, done or not.
What they pay
The reward depends only on difficulty. It is given automatically, at the end of the fight that completes the quest: Battle Pass XP (it advances the pass, not your level) and coins. When all three are done, a Common Crystal is added to your stock.
| Quest | Pass XP | Coins | Common Crystal |
|---|---|---|---|
| Easy | 60 | 40 | — |
| Medium | 90 | 65 | — |
| Hard | 130 | 90 | — |
| All three done | — | — | ×1 |
| Total for one day | 280 | 195 | ×1 |
A full day thus pays 280 pass XP, 195 coins and a Common Crystal. The Common Crystal and its contents are detailed on the Loot page; so are the pass tiers.
Which fights count
Everything is judged on the server, at the end of the fight. These rules apply to every quest:
- A real fight — it must reach the 4th turn, that is three full turns played. Whoever forfeits does not advance their quests; their opponent does, if the fight had reached that threshold. The guided fight at the start does not count.
- Against humans, for “player” quests — in a free duel, in 2v2 or in a stake duel (it counts if it takes place, but no quest asks you to stake). Never training against the AI, nor a boss fight.
- Real play on both sides — a fight where one of the two skips their turns without playing does not count for “player” quests.
- Never between linked accounts — same account, same device, same network address, funds exchanged between the wallets, or an account blocked by the anti-cheat: the fight counts for no quest.
- Two games a day against the same opponent — beyond that, the fight no longer counts for “player” quests (it still counts for an “any mode” quest). In 2v2, the cap applies to each of the opponents.
- Only once — a fight is only counted once, even after a disconnection and a reconnect.
- The free boss only — boss quests only count the free boss, never the paid weekly boss: no quest makes you pay or stake.
The quest catalogue
The 47 quests, as the game displays them. Damage, spells, tiles moved and the other measures are recorded by the server during the fight; quests spanning several fights add up over the day.
Against players
38 quests, which can only be done by facing humans.
| Difficulty | Quest |
|---|---|
| Easy | Play a fight against a player |
| Easy | Deal 600 damage to players |
| Easy | Cast 30 spells against players |
| Easy | Move 50 tiles against players |
| Easy | Take 1,200 damage from players |
| Easy | Land a critical hit against a player |
| Easy | Defeat an enemy against a player (hero or summon) |
| Easy | Recover 100 HP (heals, lifesteal) against players |
| Easy | Play 15 turns against players |
| Medium | Win a fight against a player |
| Medium | Play 3 fights against players |
| Medium | Deal 1,500 damage to players |
| Medium | Play 2 different classes against players |
| Medium | Land 3 critical hits against players |
| Medium | Push or pull an enemy 5 times against players |
| Medium | Set 5 traps against players |
| Medium | Summon 4 times against players (summons, charges) |
| Medium | Defeat 3 enemies against players (heroes or summons) |
| Medium | Recover 300 HP (heals, lifesteal) against players |
| Medium | Absorb 250 damage with your shield against players |
| Medium | Play a 2 vs 2 fight |
| Hard | Win 2 fights against players |
| Hard | Play 5 fights against players |
| Hard | Deal 3,000 damage to players |
| Hard | Deal 1,000 damage in a single fight against a player |
| Hard | Play 3 different classes against players |
| Hard | Beat a player while keeping over half your HP |
| Hard | Beat a player in 10 turns or fewer |
| Hard | Win 2 fights in a row against players |
| Hard | Win a 2 vs 2 fight |
| Hard | Slam an enemy into an obstacle 3 times against players |
| Hard | Catch an enemy in your traps 3 times against players |
| Hard | Beat a player with the Warrior |
| Hard | Beat a player with the Brute |
| Hard | Beat a player with the Arcanist |
| Hard | Beat a player with the Shade |
| Hard | Beat a player with the Clockmaker |
| Hard | Beat a player with the Artificer |
Any mode
9 quests, which can also be done against the AI or the free boss — enough to make progress even when nobody is online.
| Difficulty | Quest |
|---|---|
| Easy | Play 2 fights, against the AI or players |
| Easy | Face the free boss |
| Medium | Play 4 fights, against the AI or players |
| Medium | Win 2 fights, against the AI or players |
| Medium | Deal 2,500 damage, against the AI or players |
| Medium | Take 10% of the free boss's HP |
| Medium | Hold out 8 turns against the free boss |
| Hard | Win 3 fights, against the AI or players |
| Hard | Take 25% of the free boss's HP |
As a guest
A guest sees their quests and advances them like everyone else, but the reward is not given to them: the panel shows it locked, and a quest done as a guest stays marked “Reward not given”. That reward is lost, even if the account is created the same day; if one of the three was done as a guest, the bonus Common Crystal is lost too. Quests done after the account is created pay as normal.
Creating your account is free: see guest or account, what changes.
Frequently asked questions
How many daily quests are there in Solwaris?
Three per day per player: one easy, one medium and one hard, drawn from 47 and renewed every day at midnight, game time (UTC+2). At least two are done against players.
What do daily quests pay?
Battle Pass XP and coins: 60 XP and 40 coins for an easy one, 90 XP and 65 coins for a medium one, 130 XP and 90 coins for a hard one. Once all three are done, a Common Crystal on top.
Can you do quests against the AI?
Only “any mode” quests, which come up about one day in three. The others can only be done by facing players, in a free duel, in 2v2 or in a stake match.
Can you swap a daily quest?
Yes, once a day: the “Swap” button replaces a quest not yet done with another, of the same difficulty when possible.
Why didn’t my fight count for my quests?
The fight stopped before the 4th turn, you forfeited, your opponent is linked to your account, they did not play, or you had already faced them twice today. The end-of-fight screen says which.
